New Eden Detection Magic

Allows the mage to know/sense things that are outside the normal bounds of the five human senses.

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Contents
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Analyze Device

 * Drain: 2
 * Spell must be sustained.
 * Gives knowledge of how device works, can operate/fix/built/dismantle device

Analyze Truth

 * Drain: 2
 * Spell must be sustained.
 * Lets the mage know if someone is telling the truth or not. A half truth, or lies that the person thinks are true, are not detected.Only works on things the mage hears.

Clairaudience/Clairvoyance

 * Drain: 2
 * Spell must be sustained.
 * Can see/hear distant places

Detect Magic

 * Drain: 1
 * Senses presence of foci, spells & spirits.

Detect Object

 * Drain: 1
 * Senses a specific type of object (bullets, cars, drugs, ect)

Detect Enemies

 * Drain: 1
 * Senses hostile living things

Detect Individual

 * Drain: 1
 * Detects presence of specific person, decided upon when casting.

Translate

 * Drain: 1
 * Spell must be sustained.
 * Translates speech between two people.

Mindlink

 * Drain: 3
 * Spell must be sustained.
 * Allows people to communicate mentally.

Mind Probe

 * Drain: 3
 * Spell must be sustained.
 * Probe a person's mind for info. Every few seconds sustained allows one piece of information to be extracted, based upon what a character knows, regardless of what they are currently thinking. Characters with Fearless have a measure of resistance, as well as anyone subject to the spell within the past hour.

Astral Window

 * Drain: 1
 * Lets caster see through astral barriers on the astral planes.

CatalogEdit

 * Drain: 2
 * Gives list of all objects in an area inside caster's head. If they wouldn't know what object was, they know it as "unknown object."

DiagnoseEdit

 * Drain: 1
 * Can sense wellness & medical well issues of person.